Editing Your Own Writing: A 7-Step Checklist for Short Stories
You have finished the story. That is the hard part, or at least the first of them. What sits in front of you now is a draft, and drafts are generous with their flaws: a scene that runs two pages too long, a character who explains herself twice, a paragraph of weather that delays the bit the reader is waiting for.
Self-editing is not a mysterious gift. It is a sequence of passes, each one hunting a different kind of problem. Try to fix everything at once and you will end up polishing sentences in a scene that needed cutting. The seven passes below work for short stories of any length, from flash fiction to a few thousand words. Take them in order, and give each one its own reading.
Step 1: Let It Rest Before You Touch It
Time is the cheapest editing tool you have. Put the draft away, overnight at the very least and a week if you can bear it. When you come back, you will read what is actually on the page rather than what you meant to write.
On this first read, change nothing. Read as a reader would. If your eye snags on something, mark it and move on. Print the pages, or switch the document to a different font; familiar formatting hides errors the way familiar wallpaper hides a crack.
If a week feels impossible, even a day helps. Change the font, read on a phone, or listen to the draft with text-to-speech. The goal is to make the familiar strange enough that your brain stops auto-correcting your intentions.
Step 2: Find the Real Opening and Test the Shape
Most drafts begin a paragraph or two too early. Try deleting your first paragraph and reading from there. If the story still works, and it usually does, you have found the true start. Look for throat-clearing at the top: a character waking, travelling, or remembering the past before anything has happened.
Now look at the whole shape. Write a one-line summary of each scene, then note what has changed by the end of it. If a scene finishes in the same place it began, cut it, merge it with the next one, or give it a job to do. Short stories have no room for scenes that only pass the time.
Try this test: for each scene, ask who wants what, what blocks them, and what is different when the scene ends. If you cannot answer all three, the scene is probably furniture. Cut it, combine it, or give it a job.
The ending deserves the same suspicion: if your final lines explain what the story already showed, delete them and stop earlier. A quiet, concrete image often lands harder than a summary of feelings.
Step 3: Tighten the Prose at Sentence Level
Cut the filter words
Words such as saw, felt, heard, noticed and realised hold the reader at arm's length. "She saw the door open" becomes "The door opened". "He realised he was afraid" becomes "His hands shook". You gain immediacy and lose three words.
Filter words also include wondered, thought, decided, and watched when they merely announce a perception. Compare 'She thought the room felt cold' with 'The room was cold'. The second puts the reader inside the sensation instead of reporting it from outside.
Delete what the verb already says
A short list of things worth cutting on sight:
- stood up, sat down, nodded his head, shrugged her shoulders
- began to, started to, seemed to — usually the action can simply happen
- very, really, quite, somewhat, a bit used as intensifiers
- in order to, due to the fact that, at that moment in time
- Two adjectives where one would do, and two sentences saying the same thing in different words
Adverbs deserve their own pass. "Walked quickly" is "hurried". "Said angrily" is a line that sounds angry. Keep an adverb only where it contradicts the verb, and let the rest go.
Watch for empty phrases that take up space without adding meaning: there was a feeling of, it seemed as though, what happened next was. Cut the scaffolding and let the action stand.
Listen to the rhythm
Read three sentences in a row. If they are all roughly the same length and shape, break one in half or run two together. Variation is what stops prose sounding like a list.
Repetition can be deliberate, a drumbeat that holds a paragraph together. But accidental repetition flattens. If three sentences in a row begin with She, you have found one.
Step 4: Make the Dialogue Earn Its Place
Read only the spoken lines, skipping the narration between them. Does the conversation still make sense? If not, the information is sitting in the wrong place, buried in speech where it belongs in action. Cut the hellos, the goodbyes and the small talk.
Check the mechanics too. British fiction generally uses single quotation marks, though consistency matters more than which style you choose. A new speaker starts a new paragraph. A speech tag takes a comma: 'You're late,' she said. An action beat takes a period: 'You're late.' She locked the door. Do not use a comma before an action beat, and do not let every line carry a tag. Said is nearly invisible; retorted, opined, and laughed as a speech tag are not.
Dialogue should not be a transcript. People interrupt, dodge, answer a different question, or say nothing. If your characters are speaking in complete, tidy paragraphs, they are probably giving speeches. Break them up. Let silence do work. A pause before an answer can reveal more than the answer itself.
Also check what the dialogue is doing. Every exchange should either reveal character, advance plot, create tension, or ideally all three. If it only conveys information the reader already knows, cut it or move it into narration. If it only conveys information the reader needs, find a way to make it cost something.
Step 5: Check Point of View, Tense, and Distance
Short stories live or die by consistency. Decide who is telling the story, where the camera sits, and how close it stays. Then hunt for slips. In third-person limited, you cannot suddenly report what another character thinks unless your narrator is omniscient. 'She wondered if he was angry' keeps us in her head; 'He was angry' steps outside it. Both are valid, but mixing them without control makes the story feel unstable.
Tense deserves the same scrutiny. A slip from past to present often happens in action scenes, where the writer's excitement overrides the grammar. Read a paragraph and underline every verb. If one is in the wrong tense, fix it. If you are writing in present tense, be careful with flashbacks; they need a clear signal, or the reader will lose the timeline.
Distance matters too. Are we inside the character's body, or watching from across the street? Close distance is not automatically better, but it should be chosen. If a scene feels flat, try moving the camera closer. Replace general observations with specific, physical ones. Instead of 'She felt nervous', try 'Her thumb worried the edge of the receipt until it tore.'
Step 6: Deepen Character, Setting, and Stakes
A short story has no room for decoration. Every detail should do at least two jobs: reveal character, establish mood, advance plot, or raise stakes. A generic detail does none of them. 'A dog barked' is nothing. 'A three-legged collie barked from behind a chain-link fence' gives us place, class, maybe danger, and a hint of damage all at once. You do not need more detail; you need better detail.
Check your protagonist's desire in every scene. What do they want, right now, in this conversation or action? What stands in the way? If the answer is vague, the scene will be vague. A character who wants simply to "be happy" is hard to dramatise. A character who wants her sister to admit the truth before their mother arrives has a clock and a conflict.
Stakes do not have to be life and death. They can be small and private: the fear of being laughed at, the need to be forgiven, the wish to leave without hurting anyone. But they must matter to the character. If the character could walk away from the scene with no cost, the reader can walk away from the story.
Setting is not a backdrop. It can press on the characters. Heat makes tempers short. A small kitchen makes an argument unavoidable. Snow isolates. A party full of strangers makes every private word dangerous. Use setting to apply pressure, and your story will need less explaining.
Step 7: Read Aloud and Proofread
Read the story aloud, or have a device read it to you. Your ear catches what your eye forgives: missing words, clumsy rhythms, repeated sounds, dialogue that sounds written rather than spoken. Mark every place your tongue stumbles. If you run out of breath, the sentence is too long. If you lose the thread, the paragraph needs a sharper first line.
Then proofread for the boring things. Check names, dates, eye colours, and place spellings. Make sure quotation marks and punctuation are consistent. Look for homophones: their and there, your and you're, its and it's. Run a search for double spaces, stray commas, and words you know you overuse. A clean page does not make a story good, but a messy page makes a good story harder to trust.
Finally, check the title. Does it earn its place, or merely label the story? A good title can carry an image, a tension, or a question. It should not give away the ending, but it should make the reader curious enough to begin.
Two Extra Passes Worth Making
When the seven steps are done, try these two quick passes. They catch problems that hide between the others.
Pass A: Hunt Repetition and Echoes
Use your search function for your favourite words and sentence openings. Common offenders include just, suddenly, almost, began, felt, and looked. Repetition can be a drumbeat when it is intentional; when it is accidental, it makes the prose feel thin. Also listen for echoes: the same noun or verb appearing twice in three lines. Keep the stronger instance and change or cut the other.
Pass B: Test the Emotional Logic
Read only the scenes in which the main character changes. Ask whether each change is earned. If a character forgives someone on page five, we need to see why page four made forgiveness possible. If a character breaks down, we need pressure building before the break. Emotional logic is not the same as realism; it is cause and effect inside the story. When a reaction feels false, the fix is usually earlier, not later. Add a beat of resistance, a small betrayal, a moment of hope, and the later emotion will land.
When to Stop Editing
Self-editing can become a trap. You can polish a story until it is smooth and lifeless, or revise it until you no longer remember what made you write it. Stop when your changes are cosmetic rather than structural, when you can read the whole story aloud without stumbling, and when you would be willing to let a stranger read it. At that point, the remaining flaws are probably yours to keep or someone else's to spot. Send it out. A finished story teaches you more than a perfect one you never release.
Photo: IvanPais / Pixabay
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